The world is at your fingertips.

Kinora is, by definition, your own world. Everything is keyframable, adapts to each workspace, and can be driven by your music.

Draw a line and it starts moving.

Nine workspaces, each one built around something I kept wanting while editing. These clips were all made and exported in Kinora.

Kool Brushez

Draw a path, pick a brush, and it paints itself. Drips, splatter, vines, water, pixels.

Particularz

Throw paint at your logo. Blow it up. Put it back.

HUD

Screens full of gauges that rebuild on the beat.

Grid

Tiles that ripple, stack and multiply.

Type

Words with weight. They bounce, slam and fall over.

Worlds

Contour maps, tunnels, and a black hole waiting at the drop.

Paint Lab

Anything that touches leaves paint behind.

Stickers

Die-cut, holo, peel and slap.

Blob Tracer

Dots find each other and link up.

Stage, in Pro

All of it in one shot.

Stage pulls every workspace into one 3D scene with a real camera. A brush stroke can turn into particles, the particles can land as tiles, and the whole thing can shake on the kick.

Pricing

Free

Free, for good

  • Every workspace and every starter
  • 1080p exports with a small Kinora watermark

Pro

Monthly or yearly. Price set at launch.

  • Stage, 4D and Environments
  • 4K, ProRes 4444 and transparent exports
  • Custom themes, no watermark

Founders who join early get new features before everyone else.

Made by @junesfall. Kinora is my magnum opus.

I started out as an editor on iMovie in 2020, at 14 years old. Me and a cousin of mine started our Instagram pages, and I started up @junesfall. The name comes from a mix of my own name and the cool town names of “x falls.” In 2021, I had my popular break, after a TikTok I made challenging other editors blew up. I was using CapCut, which was very looked down on at the time, and I wanted to make a response. I went to sleep and woke up with my first ever viral post, with tons of hate comments, but also tons of support. That’s where my philosophy was born: I would be someone who doesn’t need the utmost, high quality, new and improved tech.

Over the years I developed my abilities and skills, picking up several along the way. Notably, 2D tweening and animation, 3D modeling and rigging, VFX, typography and motion graphics, and squashed them all into what my style is today. Kinora is a reflection of me, a build-up of what I would have loved to have when I first began to edit. Use it to your heart’s content, and don’t be afraid to send me your edits!

the dot is still looking for another.

Want in early?

Leave your email and I’ll tell you when Kinora is out.